New life of EasyFlash as a cartridge format standard

November 30, 2011

Since my hands-on review of EasyFlash cartridge things have been moving forward. EasyFlash has been gaining popularity in the Commodore community.

At the time of my overview there were only few EasyFlash tailored releases around, and I thought that the most prominent use of EasyFlash cartridge was the possibility to create EasyFlash multicart images from several single load programs using the Draco Cart Maker.

Since that, the EasyFlash tailored game releases kept on coming. These are usually some of the bigger games for C64, or even compilations of them, modified to run from EasyFlash without loading pauses, often including extra graphics, documents or other bonuses, incorporating bug fixes to the originals, and often with game or score saving feature writing directly to the flash memory. These features are sometimes found only in the EasyFlash patched versions.

At the moment there are quite a few EF releases already, and I’m sure new ones keep on appearing. Basically EasyFlash has become a new medium standard for C64.

And even more so with the phenomenal C64 port of Prince of Persia by Mr. SID. It’s a 1:1 port of the original Apple II game and graphically almost on par with the PC and Amiga versions. The famous fluid animation is there and the gameplay is identical to the original game. Not to mention it’s a great game and a classic, now for the first time ever available on C64 and C128. And it’s available only for the EasyFlash cartridge. Read the rest of this entry »


Getting familiar with C64 graphics converting tools

November 23, 2011

Like I told in my previous post I wanted to enter one of the graphics competitions in this year’s Alternative Party. I wanted to make my picture using C64 graphics formats, but I wasn’t planning to pixel the picture in native formats in the first place. Instead, I was planning to draw the picture using modern tools and then convert it! Shocking!

I already had a concept in my mind that I wanted to try out: to combine and use different screen modes for different parts of the picture. Of course it wasn’t possible to actually use different screen modes with the picture, especially with my non-existing programming skills. So the road I had to take was to draw the picture elements separately which I then converted to different graphics modes. The parts would have to be combined, and then finally, converted into final picture.

This gave me a good reason to start checking out the different graphics converting tools. Read the rest of this entry »


Alternative Party 2011

November 4, 2011

So, I went and joined the communist party!

I’m talking about Alternative Party 2011 – Red Machine, held at the end of October in Helsinki. This year’s theme was, well, anything soviet. This was also the last Altparty for the time being – at least in its current form. The end of an era was somehow present in the overall atmosphere in my opinion. Even though this year was not special in any way, I think it’s a great shame that this tradition of the untraditional event will end.

The theme was taken into account by the organizers rather nicely. Before getting to the event area, or before receiving the ticket, you had to queue. Several times in different lines. Asking for stamps and presenting documents which were rejected in the previous queue. A fun but slightly annoying number I say!

Queuing is important! (Video in Finnish)

When finally entering the area, you were presented with world’s largest collection as an exhibition. A collection consisting of items from former Soviet Union. Read the rest of this entry »