Just a quick heads-up, I recently ordered some stuff from Retro-Donald’s Sinchai-Shop. Finally the goods arrived, and above you can see the loot I got.
Top: Micromys V3. Below, from left to right: EasyFlash 3, MMC2IEC + programmed AVR, Nano SwinSID, Super PLA.
Sinchai.de is an online shop that is specializing in Commodore 8 bit accessories and DIY kits. Unfortunately the site is in German only, as is all communication and support. Additionally the information and instructions for the products may be very slight, and most of the product support seems to be at the German C64 forum Forum-64. The shop supports the community there and vice versa it appears.
At least the product assortment is very interesting, and they ship worldwide. And Google Translate is your friend if you are like me and don’t speak nor read German.
Apart from the language barrier and almost three weeks’ delivery time I’m very pleased with the experience. Might be that Donald is busy putting the now-released EasyFlash 3 boards together! The pieces I finally got are of good quality, and the packaging was well done. Postage rates were reasonable, and generally, so are the prices at the shop. My recommendations.
Like I told in my previous post I wanted to enter one of the graphics competitions in this year’s Alternative Party. I wanted to make my picture using C64 graphics formats, but I wasn’t planning to pixel the picture in native formats in the first place. Instead, I was planning to draw the picture using modern tools and then convert it! Shocking!
I already had a concept in my mind that I wanted to try out: to combine and use different screen modes for different parts of the picture. Of course it wasn’t possible to actually use different screen modes with the picture, especially with my non-existing programming skills. So the road I had to take was to draw the picture elements separately which I then converted to different graphics modes. The parts would have to be combined, and then finally, converted into final picture.
This gave me a good reason to start checking out the different graphics converting tools. Read the rest of this entry »
It feels like it’s been ages since my last post. One reason for this feeling is probably the fact that I have moved during this break. Being more specific, I have moved in with my special lady. Who does her best to understand my interest to old computers and other weird stuff including my peculiar electro-analogish taste of music. Wish me luck ;)
Not starting a relationship blog here and still sticking to old computers and weird stuff; Some interesting SID related updates have emerged in the meantime for both SwinSID and 1541 Ultimate projects.
Micro SwinSID has got two firmware updates since my review. The updates have improved the ADSR envelope and filter emulation closer to real SID chip. The latest firmware also introduces 6581 filter emulation that can be selected by e.g. a switch by grounding one of the AVR pins. Unfortunately I haven’t had the change to get first hand impressions of the improvements as I’m lacking the means to program the microcontroller. Read the rest of this entry »
New hardware just keeps on coming for the C64. Now, a new device called Alien Flash Cartridge and the long-awaited Chameleon cartridge are available.
The Alien Flash Cartridge was revealed at Lemon 64 Forums only two weeks ago. It is 16 megabyte Flash memory cartridge that has EasyFlash support and Action Replay compatibility. It also features USB connection that can be used for flashing the cartridge and also to download programs directly to C64 memory. Basically the cartridge has 16 one megabyte memory banks and each of them act like EasyFlash cartridge – except those can be flashed over USB connection. This alone is awesome, plus add the Action Replay mode and the ability to push single load programs to C64′s memory over the USB connection. Certainly a very interesting piece of kit!
If this sounds like must thing to have better act fast. These cartridges can be preordered now and the preordering is open only until 6th March! The developer Stingray sells the cartridges over at his website Multimeter Calibrations Australia. Check the link to Lemon discussion for more info. Find also the few demonstrative YouTube videos.
If I didn’t have EasyFlash and several Action Replay compatible devices already I would be placing order right now!
The Chameleon, in turn, has been in development for a long time. It started out as a “VGA box for C64″ but bloated out to become something much greater.
Since the C64 does not provide any higher spec video signal than S-video, the starting point idea for Chameleon was to replicate the VIC-II video chip using a powerful FPGA core and have it generate the VGA video signal to have high quality picture for today’s monitors and televisions. Since there’s some serious processing power available, why not use it also for something else? Well, they did. Read the rest of this entry »
New hardware for the C64 appears like it was still a production machine. It’s amazing. This time I’m talking about EasyFlash cartridge. EasyFlash has existed for some time already, and now I got myself one of those.
I bought mine fully assembled from Mike Betz via Lemon64 Forums. These carts are nicely finished with quality case, stickers and all. And of course I peeked inside – the case hides the real quality of the cartridge; Professionally made PCB, all socketed chips and flawless soldering make up these EasyFlash cartridges.
So what’s EasyFlash?
EasyFlash is a Flash memory based programmable cartridge for C64. Basically it works like any original game or software cartridge except that the cartridge binary (data, or cartridge image) can be easily erased and rewritten. And this is done using no other tools than the C64 and software called EasyProg. Any standard (8k & 16k) or Ocean Type 1 (128k & 256k) cartridge image can be written into EasyFlash and it effectively “becomes” that cartridge. Read the rest of this entry »
SID-goodness just keeps on coming. Some while ago Tomi Malinen released his DualSID twin-SID PCB. Depending on how the board is assembled and configured you can add either SID model to any C64 model. Additionally, the second SID address can be configured using jumpers. With DualSID board you can have both SID models in one C64 or configure yourself a stereo SID setup for any twin SID application. Anything goes. It’s probably the best and most versatile PCB design so far for adding another SID chip into C64.
I ordered myself few kits already a good while ago, but I have been lazy with my C64 activities lately and have not yet assembled them. I will have to come back to this topic once I have assembled and installed one.
Meanwhile if you’re interested for such board get familiar with the DualSID web site.
Here’s a picture of the kits I ordered:
Three DualSID boards and components for one 6581 and one 8580 model. While the board is the same there are different ways to assemble it depending on which SID model you are going to have as the second one. The FAQ on the site will help to understand the possibilities, limitations and why there are two different ways to assemble the boards.
SIDs are sought after sound chips. Being semi-analog they are difficult to emulate. They also break easily from e.g. static discharges. If one is to build a SID synth or you need to replace broken SID chip you may have trouble finding the chips.
SwinSID is a project that I have been keeping an eye on for many years now. Swinkels, the man behind the project, has been prototyping and developing a SID compatible custom sound card for C64 or other SID-utilizing devices such as MIDIbox SID.
Originally the SwinSID was not aiming to emulate a real SID chip but rather to be a pin-compatible SID-like sound device with some enhancements. The hardware is based on one or two (stereo) Atmel AVR microcontollers and some additional circuitry including a DAC.
But now Swinkels and Crisp have developed a new model of a different goal. It is called SwinSID88, or Micro SwinSID, and it’s a direct replacement for the SID chip. It is mono only and it aims to emulate the sound of 8580 SID chip as good as possible. Read the rest of this entry »
It’s been already a while since I got the uIEC – one of the available hardware running the sd2iec firmware. I did some experimenting with it on how to make the best use of it if the nicely accompanying JiffyDOS is not present. I posted my experiences at Lemon64 forums, but I thought it would be nice to share them here as well. Still, you might want to read that instead for shorter, less detailed description.
Note that I’m describing sd2iec-firmware being used with uIEC/SD-hardware on Commodore 64. Many different hardware combinations are possible.
The principle
With sd2iec loading files from the SD card’s root folder is like loading files from a floppy disk. The very basic loading procedure is exactly the same – except that the default device number is not 8 but 10. So LOAD”$”,10 or LOAD”GAME”,10,1 works just like one would expect.
Things get more complicated if you want anything more. Something like to enter a directory on the SD card or to mount a .d64 disk image. A real Commodore disk drive wasn’t designed for such things so you don’t even have the commands for something like that. Since uIEC is connected only to the serial port of C64 it can be interfaced only using the IEC bus. Enter the command channel! Everything like directory navigation, disk image mounting and device configuration is done by sending drive commands over the command channel. Read the rest of this entry »
I’m back from a refreshing holiday in Croatia! In Zagreb there was a cool, nearly half a kilometer long wall completely covered in street art. Many of the pieces were awesome, but one in particular caught my attention – it featured a C64 and Datassette and the startup screen.
The pictures are crappy, I know, but they were taken from a fast-moving tram. Also the traffic was blocking the works. I think there has been beveled buttons in that painted C64, but they have got stolen or something. Also, I’m not sure if the piece on the left to the C64 one is Spectrum inspired or just a coincidence.
This summer was my 20th anniversary of owning a Commodore 64. Yes – I got mine when it was already the dusk of C64′s commercial life. But still for many years to come it was the most popular gaming machine among my friends. But why do I still play around with mine? What it gives you in 2010? Of course a great deal of my C64 hobby is nostalgia. But there’s more.
After I had moved away from using the C64 in favour to then-modern PC, I found my interest to the good old Commodore in late 90′s when I found some demos on a BBS and ran them on a C64 emulator. I wasn’t expecting that the C64 could run such effects that could be seen in e.g. Smash Designs’ Triage demos. I was amazed and I wanted to be able to run the most amazing demos I could find on a real machine as the emulation was far from perfect by the time. At this point I had few different models of C64s and I was transferring floppy images to 5,25″ DD floppies with Star Commander. Read the rest of this entry »
Hi! I am Ilkka Sjöstedt. I have dedicated this blog to some of my hobbies; Commodore 64, music, old gaming hardware and electronic arts and culture. Enjoy.